WORRAL, Anne (2009) English Adventure 2 Pupil's Book, Pearson, Longman, Harlow, 72 pages
With an interesting moto "Motivate to Educate", the textbook English Adventure 2 was designed for pupils that learn English as their second or foreign language. Imagined as a simple manual that focuses communication and phrases used in everyday conversation (presentation, description of people, naming the objects in the house such s chair, teapot, cup, talking about weather), this book also helps in the improvement of memory (because it includes bingo cards, chants with a very repetitive vocabulary matching games etc. The central parts of the units are introduced by the most popular Disney characters (Aladin, Mulan, Simba the Lion), while the grammar rules are explained in a funny way through games and chants. The revision units are thought as interesting board games where pupils have to complete the sentences with the missing words, do or say what the game indicates without thinking too much about grammar and applying the correct forms as they hear them. The section " FUN FACTS" contains information about animals and their habits, tornadoes and other natural phenomena, which not only contribute to the development of their knowledge, but also use simple grammar structures ( Present Simple and Present Continuous Tenses, everyday questions such as "How do yo feel? What do lions eat? Who's tired?). These strategies stimulate the children's curiosity, make them express their thought using their own words.) Including a teacher's book, an activity book and a cd with chants and songs, this manual is very helpful in the process of learning and teaching English as foreign language to the children with or without any previous experience with this language.